Sleeping for an eternity in the cryo chamber, someday I'll wake up from this dream.
Had a lot of fun with this project. It originally started out as just modelling a few props but quickly grew into a much larger scene.
Modelling was done in Maya along with some kitbash to speed up the process. I used substance painter for texturing the character and props. Finally rendered with Redshift and comped in photoshop.
Hope you like it.